Today we are talking to Dan Taylor, a professional level designer who has in the past worked for Eidos, Square Enix, Ubisoft, Rockstar (among others) on games such as Medal of Honor Heroes 2, Hitman: Sniper, or Shadow of the Tomb Raider. Dan - who started out as a modder for Morrowind, Skyrim, and Fallout New Vegas - has close to two decades of experience in the video game industry under his belt and his talk on Ten Principles for Good Level Design at the Game Developer's Conference 2013 is cu.
Welcome back Mr. Freeman, Black mesa is now available on Early Access, Black Mesa is what we had all hoped half life source would have been, a total re invisoning of the Classic brought up to date with higher definition models, textures and more.Crowbar collective state.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |